Dove Audio in 2021

I’m taking some time over the holidays to consider the future and direction of Dove-Audio. But a few things are certain, MuSeq will be resumed, and it’s going to need a new processor which means a lot of rework so will be a while before there are any real updates.

2020 has been a tough year for everyone, without exception. At Dove-Audio we’ve felt the impact, sadly sales this year, 2020, have slumped which means that I am probably going to need to do another Kickstarter to raise money for MuSeq, something I had hoped to avoid. It’s also going to have a knock on impact into the what we can develop, prototype and put into manufacture in 2021.

Delta, the poly synth, is going well at this stage but still has a long way to go. It is making sound and you can ‘play’ notes on it from a midi controller, but there is a way to go and there will need to be a revision of the analogue PCB.

Delta polysynth as it stands now, a jumble of dev kits and wires.

The design we did for Tangible Waves for a wavetable oscillator came out really well, with 7 wavetables and two oscillators (de-tuneable by up to an octave) it sounds better than we could have hoped for. We’re pleased to have been able to work with Robert on this and we’re looking at a Tangible Waves format WTF module.

For now, have a wonderful holiday and stay safe.

Paula

Delta Build Blog #2 (It’s Alive!)

New CPUs arrived last week (I bought a spare this time) and after a few tweaks I’m happy to report it’s alive. All four voices are now making basic sounds, in my case each voice has two oscillators, each running a saw tooth and slightly detuned. I’ve done a very simple VCF sweep with sweeping the VCA level and recorded it with some different values of resonance.

Delta VCF sweeps

This is only once voice right now, the next step will be adding very simple MIDI control and mapping of CCs to allow me to control the parameters.

Work has been progressing with the mechanical design as well, I do have some renders, but I’m not yet ready to share them. Once I’ve got all the features fully implemented on a single 4 voice card, I’ll be sharing the renders at that point. It does look stunning and unique though (yes, I’m a tease).